War Room
2,500.00
Description
Improperly planned, war can be a nightmare. With adequate planning, supply Jines, and intelligence, though, warfare becomes a much more feasible enterprise.
Skilled Hirelings: 2
Unskilled Hirelings: 5
Construction Time: 30 days
Benefit: Journeys planned in the war room and then undertaken by the owners of this structure and their allies always take 1/4 less travel time (round down) than they otherwise would. In addition, when a structure that contains a war room is under attack, all creatures fighting in the structure’s defense add ld4 to their attack rolls to hit.
May Also Be Built As. bureaucrat’s office