Tavern
4,000.00
Description
Downtime and drink are essential to adventurers and garrisoned soldiers alike. A tavern always carries within it the often sweet fragrance of what it brews, from plum brandy to apple cider to hoppy ale to refined wine. Typically, taverns find themselves filled with the heat and crackling staccato of a Jog fire, the honeyed lyrics of bardsong, and words whispered between furtive folk.
Skilled Hirelings: 5
Unskilled Hirelings: 5
Construction Time: 30 days
Benefit: Taverns are a gathering place for those dispensing quests and rumors, and a typical trip to this tavern will dispense ld4-1 of each, every 7 days. Further, the presence of a tavern gives the owner of this structure and their allies advantage on all Charisma (Persuasion) checks involving those who regularly use the tavern.
This is generally expected to be almost all of those that live within the structure, as well as an assortment of those that live nearby. The tavern generates ldlO kegs of alcohol worth 5 gp each every 7 days, or 2d 10 kegs if the tavern is staffed by a player or hireling proficient in brewer’s supplies. Finally, all drinks in this tavern ordered by the owner of the structure or their allies are free, and the tavern provides private rooms for an additional 20 guest;
May Also Be Built As. brewery, inn, public house