War Room

2,500.00

Categories: ,

Description

Improperly planned, war can be a nightmare. With adequate planning, supply Jines, and intelli­gence, though, warfare becomes a much more feasible enterprise.

Skilled Hirelings: 2

Unskilled Hirelings: 5

Construction Time: 30 days

Benefit: Journeys planned in the war room and then undertaken by the owners of this structure and their allies always take 1/4 less travel time (round down) than they otherwise would. In ad­dition, when a structure that contains a war room is under attack, all creatures fighting in the structure’s defense add ld4 to their attack rolls to hit.

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