Warded or Spell-Bound

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Category:

Description

The magical energy of a persistent spell suffuses this room, protecting it or providing some Jess obvious, more obscure benefit.
Requirements: A character or hireling that can cast the listed spell.
Construction Cost: Varies (see below) Construction Time: 7 days
Benefit: This room is constantly under the effect of one of the following spells, the details of which you decide when you build this modifica­tion and may only be altered later by rebuilding this modification and paying the cost a second time. These spells are always considered to fill the entire room and are cast at the lowest level possible, with the owner of the structure and those they designate considered to be the spell’s casters. Saves made against spells cast with this modification are made against a DC of 15. You may build this modification multiple times, choosing a different spell for each.

• Alarm. Costs 1,000 gp.
• Animate objects. Costs 3,000 gp. This expan­sion is haunted by animated objects equal to one casting of this spell. These objects will automatically attack enemies of the owner of this structure after a minute of inactivity, and once per round will follow the commands of the owner and their allies if they are in the ex­pansion and expend a bonus action to do so.
• Antimagic field. Costs 4,500 gp.
• Circle of power. Costs 3,000 gp.
• Magic circle. Costs 2,000 gp.
• Reverse gravity. Costs 4,000 gp.
• Unseen servant. Costs 500 gp per unseen servant. This room contains up to 10 unseen servants who respond to the wishes of the owner and their allies.
• Zone of Truth. Costs 1,500 gp. When you build this modification, choose whether it affects all creatures, the owner and their allies, or enemies of the owner.